Hevna came into being in a very visual style, from square one. Starting with a briefly sketched global map, the world is constantly growing in detail.
Below you will find maps of the completed countries, detailing general topography, roads, towns, cities, and even some Coat-of-Arms.
Bear in mind that villages and smaller settlements are not shown, and are intended to be mapped as viewed by people in setting… so some details may be inaccurate 😉
This page will continue to update over time until the entire world is mapped. Want to know when the next map is released? Keep an eye on the Hevna Twitter!
All these maps were made in Adobe Photoshop, with the use of either royalty-free vectors or free brushes. If you see something used here without due credit, or any other issue, please do contact me to rectify the situation! Thank-you!
Arlatene – One of the most developed and powerful nations on Hevna, the Kingdom of Arlatene is a monarchy best known for its beautiful mountains in the north, sweeping grasslands in the south, and vast industrial cities everywhere in between.
Arlatene primarily exports stone, marble, lumber and most importantly of all, glass globes containing Hevna’s most precious resource – aether.
Duntilik – Imyra’s most northerly reaching country, Duntilik is a land of snow, ice, and sweeping tundra. Low in natural resources and thus sporting a much smaller population than other areas of Imyra, Duntilik is nevertheless home to proud and hardy peoples who have learned to work with nature’s extremes.
Duntilik primarily exports rare and powerful creatures the men have learned to tame, as well as some of the best pilots on all of Hevna, as the Dunt peoples have had to master their vitally important airships in even the worst of weather. In modern times, some have even journeyed to Duntilik to learn the unique skill set of a ‘Cloud Seer’ from the first masters, a job set increasingly recognized by anyone running an airline.
Rasaal – A vast expanse of jungle contained between the Savage Edge to the north, and mountains to the south, Rasaal hordes moisture, and plants more than any other place on Hevna. Populated by Men who came into the area relatively recently (several hundred years ago), the region also has a large Nagu population, though Men claim it to be their Empire.
Rasaal primarily exports fruits, exotic flowers, medicines derived from its natural plants and most importantly of all, the ever-popular sugar cane grown across the region.
Wessenland – Second among the highly developed nations of Hevna, Wessenland stands as an equal to Arlatene, enjoying perhaps an even higher level of technology inside its borders than its neighbor. Wessenland has an extensive train network, and many of its cities are built partially underground. Once a monarchy, the civil war 30 years ago has instead left the country a democracy run by the Council of Wess.
Wessenland primarily exports technical expertise and parts, lumber, aether engines as well as trading heavily in the knowledge collected at the Floating Library and the Wessenland Collegiates.
Nyret – Arid and windswept, Nyret sits just below the narrowest band of the Imyran desert. A sun-baked and dry land, for the most part, Nyret is home to blazing hot days, chilled nights and dry, dry air.
Nyret is best known for its deserts and valleys, said to be full of the remnants of older times and supposedly lost treasures. Many areas of the country display ruins from failed cultivation thanks to the climate, but some settlements have stood for hundreds of years, and form the power bases of the Princes of Nyret. Despite power shifting among the Princedoms, Korik is generally recognized as the permanent capital of the country due to its population density.
Nyret’s major exports are gold, pearls, glass-making sand and exotic animals.
Durand – Harsh and forbidding, Durand is a land of cold, ice and snow. While the most southern extremes have somewhat more balmy weather than the majority of the country, snow forms half the year in many areas, and never recedes in the very north, where the land meets the Snowflats.
Historically, Durand is perhaps best known for the Blood War between Men and the incumbent Nososphores that lived on the land prior to human settlement. While the peoples of each of Nostalia’s present-day countries were part of the conflict, Durand is always the first discussed for its subsequent alliance with the people of The Lady and the presence of Nososphores in their own army.
Durand primarily exports reindeer, fish and a wealth of minerals. Deep beneath its packed snows, zinc, iron ore, coal and form the major minerals of worth, with cryolite trailing behind.